Ready Player One: A Novel
Registered by freezone of Leominster, Massachusetts USA on 5/7/2018
This Book is Currently in the Wild!
2 journalers for this copy...
Welcome to bookcrossing. This book given to me by my mother in law, who loved both the book and the movie, to share with the world. Enjoy!
I got this book at today's Meetup at the Porter Square Panera. (It was a lovely meetup, with some new faces as well as old friends; thanks to all!) I've read this before, and will release it at one of the many new LFLs in Nashua. (The book inspired a 2018 film, which I found entertaining but not as much fun as the book.)
The book is set in a not-too-distant future in which most of the world's commerce, education, and social interaction takes place in virtual reality, with real-world people living, for the most part, in slums. The setup is that the founder of OASIS, the VR software that pretty much runs the world now, died leaving his insanely huge fortune to whoever solved a very tricky series of puzzles embedded in his virtual world, with clues based on his fondness for '80s-vintage video games, pop culture, and Dungeons & Dragons. (As a big D&D fan this bit delighted me, especially with all the details - the author clearly paid attention!)
Main character Wade also has a fondness for '80s films and video games, etc., but as people have been searching for the clues for years without success, he doesn't think he has much of a chance - until his D&D knowledge clicks... But once he's achieved the first step, others aren't far behind, and while some of them are people he likes (or whose OASIS avatars he likes, anyway), others are very, very dangerous.
The story's a mix of nostalgia, adventure, coming of age, and a very gloomy dystopian view of the future, with unexpected violence interrupting over-the-top humor. And it does touch on the joys of virtual reality as well as the drawbacks. Recommended.
[There's a TV Tropes page for the book as well; lots of entertaining tidbits, but beware of spoilers - unless you want some, of course!]
The book is set in a not-too-distant future in which most of the world's commerce, education, and social interaction takes place in virtual reality, with real-world people living, for the most part, in slums. The setup is that the founder of OASIS, the VR software that pretty much runs the world now, died leaving his insanely huge fortune to whoever solved a very tricky series of puzzles embedded in his virtual world, with clues based on his fondness for '80s-vintage video games, pop culture, and Dungeons & Dragons. (As a big D&D fan this bit delighted me, especially with all the details - the author clearly paid attention!)
Main character Wade also has a fondness for '80s films and video games, etc., but as people have been searching for the clues for years without success, he doesn't think he has much of a chance - until his D&D knowledge clicks... But once he's achieved the first step, others aren't far behind, and while some of them are people he likes (or whose OASIS avatars he likes, anyway), others are very, very dangerous.
The story's a mix of nostalgia, adventure, coming of age, and a very gloomy dystopian view of the future, with unexpected violence interrupting over-the-top humor. And it does touch on the joys of virtual reality as well as the drawbacks. Recommended.
[There's a TV Tropes page for the book as well; lots of entertaining tidbits, but beware of spoilers - unless you want some, of course!]
Journal Entry 3 by GoryDetails at LFL - Lake St. #4 in Nashua, New Hampshire USA on Sunday, December 9, 2018
Released 5 yrs ago (12/10/2018 UTC) at LFL - Lake St. #4 in Nashua, New Hampshire USA
WILD RELEASE NOTES:
I left this book in the Little Free Library on this bright, chilly day; hope someone enjoys it!
[See other recent releases in NH here.]
*** Released for the 2018 Keep Them Moving release challenge. ***
*** Released for the 2018 Movie release challenge. ***
[See other recent releases in NH here.]
*** Released for the 2018 Keep Them Moving release challenge. ***
*** Released for the 2018 Movie release challenge. ***